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Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Collaborate with Senior Environment Director and Creative and Technical leadership in the creation of environment layouts and world content that effectively supports gameplay, environmental world building, aesthetic aspirations, and storytelling of studio projects. Work with key stakeholders to ensure environment layouts support a player's first experience through effecti
Posted 25 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Chicago, IL / 5 more...
You will lead complex design assessments on EA user generated experience (UGX) products hosted in the Cloud and running on PC, web, mobile, and consoles, identifying and driving the remediation of security and gameplay integrity issues. You will develop a broad and deep technical understanding of EA's UGX related products, services and architectures, using that understand
Posted 25 days ago
Electronic Arts
- Orlando, FL / Chicago, IL / Charlotte, NC / 2 more...
Work as a technical liaison with development teams to address build issues and improvements Create, modify, and maintain pipelines and workflow tools Write application code to enhance various tools in the system Collaborate with team mates to maintain and enhance an automation pipeline Monitor automation systems and respond to support requests/outages Managing virtual inf
Posted 25 days ago
Electronic Arts
- Los Angeles, CA / Seattle, WA / Marina del Rey, CA
We are EA the world's largest video game publisher. You are probably familiar with many of our game franchises Apex Legends, Star Wars Jedi, and Battlefield to name a few. But what does that mean for you? It means more opportunities to unleash your creativity, be inspired by those around you and ignite your path in any direction you choose. You would report to the Global
Posted 25 days ago
Software Engineer Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles based game studio on a mission to build community first experiences through continuous innovation and boundary breaking technology. Our Values We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk taking followed by excellence thr
Posted 25 days ago
You will work with feature development teams to lock down requirements and specifications. You will develop roadmaps and schedules for important milestone deliverables by collaborating with Department leads and Producers. You will ensure other department dependencies are accounted for. You will raise project risks to the production team and project leadership. You will ne
Posted 26 days ago
Lead the Character domain production team of a project. support the production cycle by collaborating with Development Directors, Art Directors, Producers, Designers to help create the game's features and create production roadmap. Work closely with the Sr Director of Characters, Principal Animation Director, Technical Leadership, and Partner Teams (A Team, Create, SEED,
Posted 26 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Posted 28 days ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, FIFA soccer, NHL hoc
Posted 1 month ago
You will implement and improve Client Front End screens and workflows Work with the Interface Designer to lay out and create screens and components. Work with Server and Client BE engineers to establish, hook up and test end to end functionality. Refine underlying screen navigation workflow. Work within a small to medium team of engineers. Design, maintain, implement, tes
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Create high quality AAA assets, which could include hard surface and organic props or buildings. Collaborate daily with the Art Director, Environment Director and Concept Team. Work with the Environment Director and Technical Art team to establish toolsets and pipelines. Work with our Technical Art team to ensure all assets are optimized for target platforms. Ensure that
Posted 1 month ago
We are looking for an experienced leader who is passionate about driving software and game quality to help lead our software products based in our Orlando studio. You will provide operational leadership for the Quality Verification (QV) department, made up of Management, Quality Design, Engineering and Analytics. This multi discipline department is a component of the deve
Posted 1 month ago
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